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Hero Runes

Sparta · 2024-12-18

Runes are seasonal upgrades for your hero's weapon and armor. Each piece holds up to 5 Rune Power, so every set is a budget puzzle. This page lists the whole Sparta set with costs and effects, kept as an archive.

Past seasonThese runes rotated out and are no longer obtainable. The current set lives on the mainHero Runes page.

Rune rules

Unlocking

Runes open after the level 50 quest "The Lore of The Runes". You get a small batch at season start; every 5 Season Levels unlock 6 more, up to 60 at Season Level 50. View yours in the Seasonal Runes tab on the Season page (default key F5).

The budget

Each rune costs 1 to 3 Rune Power. One equipment piece (helm, armour, bracers, boots or your weapon) holds at most 5 Rune Power and at most 3 runes, all different. The same rune can sit on several pieces at once where it applies.

Seasonal reset

Runes reset every season and are replaced with a new set that may have different names and effects. Level the new season to unlock them again.

Reforging warning

Reforging a piece of equipment removes every rune on it. Reapply your runes after any reforge.

Helm runes

5

Despair: Renowned Hero

When Health is below 50%, triggers [Oracle Mark], increasing Damage by 2% for 20 seconds; can only trigger once every 35 seconds. Consumes 3 Rune Power.

Victory: Blood of a Hero

After killing a Hero, triggers [Oracle Mark], increasing Damage by 2% for 20 seconds; can only trigger once every 30 seconds. Consumes 3 Rune Power.

Bravery: Unrivaled Hero

After killing 3 Soldiers, triggers [Oracle Mark], increasing Damage by 2% for 20 seconds; can only trigger once every 30 seconds. Consumes 3 Rune Power.

Solitude: Great Heroism

After using a Paragon skill, triggers [Oracle Mark], increasing Damage by 2% for 20 seconds; can only trigger once every 50 seconds. Consumes 3 Rune Power.

City-State Alliance

Restores 2% of Max Health per second while at an Allied Supply Point. Consumes 2 Rune Power.

Armour runes

5

Warring: Heroic Agility

During [Oracle Mark], increases Damage by 10%, but reduces the duration to 15 seconds. Consumes 3 Rune Power.

Militant: Famed Hero

During [Oracle Mark], reduces incoming Damage by 10%, but reduces the duration to 15 seconds. Consumes 3 Rune Power.

Cheat Death

Reduces Backstab or Headshot Damage taken by 15%. Consumes 2 Rune Power.

Hector's Blessing

Reduces Damage taken on block value by 20%. Consumes 2 Rune Power.

Olympian Power

Increases Toughness by 5. Consumes 1 Rune Power.

Bracers runes

4

Champion: Hero of Heroes

During [Oracle Mark], increases Critical Value by 200. Consumes 3 Rune Power.

Rampart: Lone Hero

During [Oracle Mark], increases Critical Damage by 300. Consumes 3 Rune Power.

Law of Laikougu

Increases Block Value cap by 30%. Consumes 2 Rune Power.

Thunderous: Heroic Fury

During [Oracle Mark], [Normal Attack] causes enemies to enter [Weakened] status, reducing Defence by 20%. Consumes 2 Rune Power.

Boots runes

4

Sacrifice: Path of no Return

During [Oracle Mark], Damage is increased by an additional 8%, but Defence is reduced by 20%. Consumes 3 Rune Power.

Wanderlust: Heroic Journey

During [Oracle Mark], increases Movement Speed by 20%. Consumes 3 Rune Power.

Chiron's Cure

During the [Bandage] status, Movement Speed reduction is lowered from 50% to 30%. Consumes 2 Rune Power.

Olympian Agility

Increases Agility by 5. Consumes 1 Rune Power.

Weapon runes

42

Poleaxe

Minotaur's Axe

Allows the use of the fourth hit for [Sideways Sweep]; consumes 3 Rune Power.

Nemesis' Will

If Health is below 30%, damage dealt increases by 14%; consumes 3 Rune Power.

Hercules' Final Battle

During [Paragon], damage taken decreases by 10%; consumes 2 Rune Power.

Glaive

Demigod Authority

Grants immunity to all control effects except [Winded] when using [Hail of Blades] and [Flying Reaper]; consumes 3 Rune Power.

Divine Oppression

Using [Flying Reaper] will not knock back Heroes but will stun them for 4 seconds; consumes 3 Rune Power.

Titanic Physique

Grants immunity to all control effects except [Winded] during [Turn and Attack]; consumes 2 Rune Power.

Maul

Typhon's Demise

While using [Sideways Sweep], the third stage increases Defence by 10%, and the fourth stage grants immunity to all control effects except [Winded], along with an 18% Defence boost; consumes 3 Rune Power.

Titanic Shockwave

Expands the area of effect for [Fierce Strikes] by 25%; consumes 3 Rune Power.

Hermes' Leap

Reduces Stamina cost for [Dodge] by 20%; consumes 2 Rune Power.

Longsword & Shield

Jason's Golden Fleece

Regenerates 0.5% Max Health per second for 10 seconds after using a Paragon skill; consumes 3 Rune Power.

Hippocrates' Oath

Activating [Mercy of Heaven] increases nearby allies' Defence by 10% for 5 seconds; consumes 3 Rune Power.

Perfect Provisions

Increases all Damage by 100 points when Health is above 70%; consumes 2 Rune Power.

Shortsword & Shield

Spartan Resolve

Grants immunity to all control effects except [Winded] when using [Centurion's Battle Drill] and [Thunderstruck]; consumes 3 Rune Power.

Hercules' Greatness

Using [Ironsides] additionally increases Defence by 20%; consumes 3 Rune Power.

Discus Thrower

Reduces the Slowdown effect of [Throw Shield] to 20%, decreases cooldown to 3 seconds, and increases range by 20%; consumes 2 Rune Power.

Spear

Fearless Thrust

Each stack of [Hard-Hitting] grants an additional 1% Armour Piercing; consumes 3 Rune Power.

Great Horsemanship

Reduces Stamina cost for [Horseback Right Click] by 20%; consumes 3 Rune Power.

Unified Charge

Increases mounted attack Damage by 5%; consumes 2 Rune Power.

Pike

Dionysus' Ferocity

Skills [Water Dragon], [Sky Dragon], [Green Dragon], and [Cold Dragon] apply stacks of [Strong as a Storm] upon hitting an enemy; each stack increases Piercing Armour Penetration by 15%; consumes 3 Rune Power.

Cronus' Authority

Killing a Hero with [Green Dragon] resets its cooldown; consumes 3 Rune Power.

Sylph Guardian

Reduces damage taken by 30% during the first and second phases of [Wandering Dragon]; consumes 2 Rune Power.

Nodachi

Heroic Strike

[Heroic Strike] can deal charged 2-second Damage and Knockback effect without charging, and refreshes the cooldown for all skills except Paragon; hitting enemies with skills grants [Heroic Blessing], each stack increasing Damage by 2% and Life Drain by 1.5%, up to 15 stacks. The effect lasts for 6 seconds, reducing by 3 stacks after expiration; consumes 3 Rune Power.

Ares' Sacrifice

During [Bloodbath], increases Critical by 120% + 1000; consumes 3 Rune Power.

Macedonian Costume

Reduces damage taken during [Bloodbath] by an additional 15%; the reduced damage gradually returns over the next 10 seconds; consumes 2 Rune Power.

Musket

Oceanic Wildfire

Expands the area of effect for [Blackpowder Grenade] and [Liquid Fire] by 15%; consumes 3 Rune Power.

Poseidon's Tide

Changes [Five Consecutive Shots] to Scatter Shot; during [Five Consecutive Shots], increases Critical by 120% + 2000 for 10 seconds; consumes 3 Rune Power.

Sense Weakness

Increases Damage against [Weakened] enemies by 20%; consumes 2 Rune Power.

Bow

Apollo's Marksmanship

Stuns Heroes for 2 seconds when [Lightning Bolt] hits; consumes 3 Rune Power.

Hydra's Fangs

Hitting enemies with [Normal Attack] applies [Festering Wounds]. At 3 stacks, it explodes, dealing 3% current Health + 300 Damage per second for 3 seconds; [Festering Wounds]: Reduces Movement Speed by 5%; consumes 3 Rune Power.

Hippolyte's Demise

Increases Damage dealt to ranged Units by 15%; consumes 2 Rune Power.

Short Bow

Artemis' Precision

Damage from marks detonated by Normal Attacks increases by 10%; consumes 3 Rune Power.

Hunt of Hercules

[Double Strings] and [Angry Hornets] mark enemies, and the marks can be detonated by [Normal Attacks]; consumes 3 Rune Power.

Animus of Kronos

Detonating marks reduces the enemy's movement speed by 10% for 1 second; consumes 2 Rune Power.

Dual Blades

Selene's Warding

Damage of [Ambush] increases by 30%; consumes 3 Rune Power.

Cerberus' Chase

Killing a Hero increases Slashing Damage by 4%, stacking up to 5 times; resets upon death; consumes 3 Rune Power.

Troy's Tragedy

Damage to Units increases by 15%; consumes 2 Rune Power.

Chain Dart & Scimitar

Achilles' Sorrow

Each [Stinging Strike] hit reduces the cooldown of [Scorpion's Snare] by 1 second; consumes 3 Rune Power.

Thanatos' Fetters

[Trap Prey] stuns enemies for 2 seconds on hit; consumes 3 Rune Power.

Hephaestus' Blade

Damage against enemies with a Slashing Defence higher than 600 increases by 10%; consumes 2 Rune Power.

Shield & Spear

Spartan Greeting

During [Ares' Kick], damage taken is reduced by 30%, and control immunity is granted except for [Winded]; consumes 3 Rune Power.

Champion Technique

Ares' Javelin can penetrate one additional target; consumes 3 Rune Power.

War Steps

Stamina cost for sidestep and sidestep attacks is reduced by 25%; consumes 2 Rune Power.

Transcribed from the official Sparta update log ↗.

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