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Rattan Pikemen portrait

← Units · Infantry

Rattan Pikemen

By Amya · Updated 2026-07-14

ST2 · MasteryInfantryPolearm
Where this unit shines, by fight type
Blob7/10
Flank7/10
Skirmish8/10
Duelling9/10
85Base Leadership
Leadership Doctrine
Standard-16% leadership71
Premium-10% leadership76

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancyBottom Line (for poison, obvious)

Recommended, node maxedPartly filledHover or focus a node for detail.
Increases movement speed by 5%Max level 1
Each level increases piercing damage by 2%Max level 2
Each level increases health by 3%Max level 2
Adds 2 more soldiers to the unitMax level 1
Each level increases armour penetration by 5%Max level 2
Increases piercing damage by 4%Max level 1
Higher chance of inflicting bonus hitsMax level 1
Each level reduces damage taken from poisoned enemies by 5%Max level 2
Attacks' additional effects can slow the targetMax level 1
Attacks' additional effects cause the targets to sustain poison damageMax level 1
Reduces damage taken from poison by 5%Max level 1
Adds 2 more soldiers to the unitMax level 1
Reduces damage taken from poison by 15%Max level 1
Poison effects can now stack up to 3 timesMax level 1

Counters

  • Loses to: Any fire DMG such as wuxing, flameshackle set
  • Struggles vs: High range units or units that can burst before we apply the debuff
  • This unit counters: Low unit count units - low minimum dmg units will get farmed

Formations

DispersedDispersedThe unit spreads out a little to lessen the damage from ranged attacks.

Playstyle

  1. Their passive poison deal insane DMG & reduce DMG a lot
  2. Their pike has a nice range of attack. Always try to flank
  3. Optimize DPS by X-moving and V (V, when the auto-attack DMG pop-up appears, X-move and V again to cancel the end of the auto-attack animation)
  4. Their auto-attack “explodes” with poison. Main DMG is poison, so stack some poison (~4/5 auto-attacks), then back off for a few seconds and re-engage. No need to perma front-line during blob fights

The Charge doctrine is a must-have. It’s a flat DMG number (does the same vs phalanx or T2 pikes). You can win matchups you’d never expect: Iron Reapers, even Yanyuedao at their prime with the right charge.

Attributes

Lvl 1 & 18

Basic

Health
5,439
Strength
28
Speed
5.5
Labour
4.48

Attack

Piercing damage
933
Piercing armour pen.
1,143

Defence

Piercing defence
588
Slashing defence
301
Blunt defence
70

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

8 changes
  1. Source ↗
    • Mastery [Rattan Poison] venom diffuses to deal poison damage for 6s → 4s.
    • Mastery [Rattan Poison] venom poison damage per stack 250 → 140.
  2. Source ↗
    • Veterancy description fix (descriptions were inconsistent with the actual effects): second-to-last node [Bone Deep] at the bottom line. Before: Reduces damage taken from poison by 5%. After: Reduces damage taken from poison by 15%.
  3. Source ↗
    • Mastery node 1: Increase HP.
    • Mastery node 2: Increase slashing defenses.
    • Mastery node 3: Every 2 attacks will trigger an area effect of [Poisoned Weapons], which reduces the enemy's movement speed and damage while causing continuous bleeding. (The effects are calculated separately and cannot be stacked)
    • Mastery node 4: Reduces damage taken from infantry units.
    • Mastery node 5: Reduce damage taken from 4-star and 5-star Units.
    • Mastery node 6: Increase the effect of the [Poisoned Weapons] debuff, which reduces enemy movement speed and damage.
  4. Source ↗
    • Leadership 115 → 95.
  5. Source ↗
    • Initial Health 4937 → 5054
    • Health/level 162 → 227
  6. Source ↗
    • Resolved an issue for the 'Rattan Pikemen' unit, where when activating the 'To the Bone' node, the poison of 'Underhandedness' would not work as intended.
  7. Source ↗
    • Damage reduction of units affected by their poison has been increased from 15% to 25% and its duration increased from 6 to 8 seconds.
  8. Source ↗
    • Basic Piercing Defence has increased from 578 to 588.
    • Base HP has increased from 4082 to 4937.
    • Health increase per level has increased from 143 to 163.
    • Rattan Pikemen's weapon poison damage now can stack up to 5 times (previously 3 times)
    • Decreased enemy's damage by 15% (previously 5%)
    • Slows enemy by 20% (previously 15%)

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