Read this page inTranslated by Google, game terms from our own glossary. Login and share links only work in English. Anything wrong? Tell @amya.db on Discord.
Rattan Vipers portrait

← Units · Ranged

Rattan Vipers

By Amya · Updated 2026-07-14

AAT3 · MasteryRangedArcher
Where this unit shines, by fight type
Blob7/10
Flank1/10
Skirmish5/10
Duelling1/10
135Base Leadership
Leadership Doctrine
Standard-16% leadership113
Premium-10% leadership121

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancy- Top Line: maximizing the Poison Barrage (spell 2). 3 volleys by default. With Vet ROF + a ROF doctrine = 4 volleys, all applying Poison Spread passive - Bottom Line: more about constant DPS, hitting isolated units repeatedly to stack the poison passive on them - Top Line is overall better since it massively increases impact during blob pushes. Bot Line is situational vs small groups (rare) - The Poison V doctrine is NOT mandatory: most of their strength comes from the Poison Barrage passive, you rarely stack poison on the same unit repeatedly

Recommended, node maxedPartly filledHover or focus a node for detail.
Increases movement speed by 5%Max level 1
Increases ammo by 10%Max level 1
Each level increases piercing damage by 2%Max level 3
Increases weapons range by 9%Max level 1
Each level increases armour penetration by 5%Max level 3
Increases rate of fire by 18%Max level 1
Higher chance of inflicting bonus hitsMax level 1
Each level reduces damage taken from poisoned enemies by 5%Max level 2
Target may take sustained poison damageMax level 1
Target may be slowed by attacks from this unitMax level 1
Each level reduces damage taken from poisoned enemies by 5%Max level 2
Adds 4 soldiers to the unitMax level 1
Poison effects can stack up to 5 timesMax level 1

Skills & Formations

Attack AreaAttack AreaOrder your unit to shoot ranged weapons at the designated spot.
DispersedDispersedA loose formation that reduces unit vulnerability to ranged weapons. WingsWingsThe unit splits into two echelons to enhance combat strength.

Playstyle

  1. Mastery (poison barrage / spell 2) allows for a really great poke of poison AOE DMG
  2. The barrage spreads a lot even if only few arrows hit, or your unit is already half dead: the value stays the same

Attributes

Lvl 1 & 18

Basic

Health
1,559
Strength
32
Speed
5
Labour
4.48

Attack

Piercing damage
1,260
Piercing armour pen.
1,246

Defence

Piercing defence
531
Slashing defence
332
Blunt defence
151

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

8 changes
  1. Source ↗
    • Fixed an issue where [Rattan Vipers] could sometimes not use active skills after climbing Siege Ladders.
  2. Source ↗
    • Fixed the issue where [Ironcap Archers] and [Rattan Vipers] would continue to use Unit Skills after the Hero was defeated.
  3. Source ↗
    • New Unit Mastery added.
    • Node 1: Increase Piercing Damage by 100 points.
    • Node 2: Increase Piercing Armour Penetration by 100 points.
    • Node 3: Increase Piercing Damage by 100 points.
    • Node 4: Increase Piercing Armour Penetration by 100 points.
    • Node 5: Gain skill: [Poison Barrage], causing small area enemies to be poisoned and take damage equal to 1.5% of their current health per second.
    • Node 6: Increase damage against infantry by 400 points.
    • Node 7: Increase damage against ranged units by 400 points.
    • Node 8: Increase [Poison Barrage] poisoning damage by 300 points per second.
  4. Source ↗
    • Piercing Armor Penetration 1018 → 1246.
    • Leadership 165 → 155.
  5. Source ↗
    • Blunt defence increased by 48.
  6. Source ↗
    • Piercing Armour Penetration 828 → 1018
    • Piercing Damage 1171 → 1260
    • Leadership Cost 195 → 165
  7. Source ↗
    • Damage reduction of units affected by their poison has been increased from 15% to 25% and its duration increased from 6 to 8 seconds.
  8. Source ↗
    • Basic Armour Penetration has been decreased by 68.4.
    • Health increase per level has been decreased by 3.
    • Increased the shooting accuracy by 30%.
    • Battle Technique: increased the chance of shooting poison arrows by 50% (previously 30%)
    • Underhandedness: increased the chance of shooting poison arrows by 80% (previously 60%)
    • Attack speed improved by 15%
    • Piercing Armour Penetration improved by 20%

Grab your free rewards

Redeem in game: Escape then Gift Code, paste, done.

Best code, everyone can use it
CBCREATOR020
  • Free T4 unit
  • 11 days Blessing
  • 100x XP Medals
  • and more

The best way to support me is to share this code around. Anyone can redeem it, so please pass it to new and returning players first!

S27CBNEWNew players
S27CBREReturning players
SEVENYEARSAll players
ZHANYIZHENGRANAll players
Share all the codes as one clean image

Codes can expire. If one stops working, tell @amya.db on the Discord.

Open the full gift codes page →