
← Hero Guides · Weapon
Poleaxe
By Amya · Updated 2026-08-03
Loadouts
pick one columnTanky + Full Unit CC
RecommendedLock down heroes and units with crowd control for extended periods.
QPushbackPush BackIII15sSteps forward and pushes away enemies in a wide area, dealing 100% base + 1394 Blunt Damage and inflicting KnockdownControl RemovalRemoves Dazed and Knockdown effects upon use.
EWeapon DanceWeapon DanceIII20sSlams the axe into the ground, dealing 33% base + 486 Blunt Damage to nearby enemies and inflicting KnockbackEffects on EnemiesReduces damage by 25% and Movement Speed by 25% for 6 seconds.BuffEach enemy hit grants 3.5% All Damage Reduction, stacking up to 10 times. Lasts 6 seconds.
RThe Old BillhookThe Old BillhookIII8sHooks enemies' legs with the axe blade and pulls them in, dealing 72% base + 1273 Slashing Damage and inflicting KnockdownEffects on EnemiesReduces Movement Speed by 75% for 3 seconds.
TLochabar StrikeLochaber StrikeIII50sUnleashes 5 consecutive thrusts and cleaves. Each hit deals 85% base + 1833 Slashing Damage, inflicts Knockdown, and dismounts enemy Heroes.Control RemovalRemoves Dazed and Knockdown effects upon use.Pushback instantly removes you from CC and stuns what it hits. Weapon Dance cuts enemy damage and speed while boosting your defences per enemy hit. Either ultimate works, but the 5-wave one wins unit trades.
Full Damage (Glass Cannon)
More riskMaximise damage at the cost of defence.
QPushbackPush BackIII15sSteps forward and pushes away enemies in a wide area, dealing 100% base + 1394 Blunt Damage and inflicting KnockdownControl RemovalRemoves Dazed and Knockdown effects upon use.
EThe Old BillhookThe Old BillhookIII8sHooks enemies' legs with the axe blade and pulls them in, dealing 72% base + 1273 Slashing Damage and inflicting KnockdownEffects on EnemiesReduces Movement Speed by 75% for 3 seconds.
RHalberdiers Thrust / Bec de CorbinHalberdier's ThrustIII8sSlashes enemies, dealing 76% base + 1369 Slashing Damage and greatly reducing Block.Press againThrusts forward, dealing 82% base + 1474 Piercing Damage.Effects on EnemiesThe first hit inflicts Bleed, dealing 300 damage per second for 3 seconds. The second hit inflicts Bleed, dealing 600 damage per second for 5 seconds.Bec de CorbinIII20sSwings horizontally, sweeping nearby enemies and dealing 105% base + 1891 Slashing Damage.Press againSwings in the opposite direction, sweeping a large area of enemies and dealing 120% base + 2091 Slashing Damage.Press a third timeGathers strength and unleashes a massive swing, sweeping enemies once more and dealing 140% base + 2291 Slashing Damage.BuffEach enemy hit increases damage by 5%, stacking up to 10 times. Lasts 3 seconds.
TLochabar StrikeLochaber StrikeIII50sUnleashes 5 consecutive thrusts and cleaves. Each hit deals 85% base + 1833 Slashing Damage, inflicts Knockdown, and dismounts enemy Heroes.Control RemovalRemoves Dazed and Knockdown effects upon use.Halberdiers Thrust excels against heroes, Bec de Corbin cleaves through units. Lochabar Strike is the recommended ultimate for its burst, though both are viable.
Same weapon for all three
roll it once, it carries every loadoutEssential Slashing Damage, Slashing Penetration ; bonus Strength, Armor, Toughness, Blunt DMG, Agility, Blunt Pen
Also true whatever you slot
- Best gender
- This is largely up to personal preference, but the female model seems to perform slightly better for animation cancels, making certain combos feel smoother.
- Aiming (Hero)
- Assisted off, Locked off
- Aiming (Units)
- Assisted off, Locked off
- Armour class
- S LeadershipLeadership increases the number of units you can take into battle, making it the best value out of every stat you could wish to get. · AA HP · A Piercing def / Slashing def · B Rest
Gear Which set to build, cheapest first, and what to roll on the weapon. Leadership is a reforged armour stat you grind (lock it on every piece), not a flat set bonus. New to it? See crafting and honing.
Roll forSlashing damage and slashing penetration on the weapon. Bonus, strength, armour, toughness, blunt damage, agility and blunt pen. Lock leadership on every armour piece.
Best runes this season Amya's picks for Chaos: A Realm Divided. Every piece holds at most 5 Rune Power, so each slot is a budget call. Open a rune for its full effect, or read the whole seasonal set on the Hero Runes page.

Preemptive Intercept
3
Upon entering combat, gradually increases maximum Health over 300 seconds, up to a maximum of 3,000 points. Resets upon death.

Iron Discipline
2
Damage taken during the [Ultimate] is reduced by 10%.

Severed Hair
3
Damage taken from Units is reduced by 20%. When Health is below 50%, damage taken from Units is additionally reduced by 10%.

Yang Fire VIII
1
Increases Agility and Armour by 2 points.

Yang Fire VII
1
Increases Strength and Toughness by 2 points.

Art of Stillness
3
Damage taken is reduced by 10%. While in a Knockback, Knockdown, Knockup, or Concussed state, damage taken is additionally reduced by 5%.

Peach Garden Oath
2
Maximum Health increased by 5%. Upon death, surrounding allies immediately restore 10% maximum Health.

Line Breaker
2
Damage dealt to Units is increased by 6%.

Unexpected Strike
2
Damage dealt to Heroes is increased by 6%.

Yang Fire VII
1
Increases Strength and Toughness by 2 points.

Fight to the Death
3
When Health is below 25%, damage taken from Heroes is reduced by 50%.

Cyan Satchel
2
Bandage duration is reduced by 40%, but the total healing amount remains unchanged.
Guide
Tanky + Full Unit CCLock down heroes and units with crowd control.
Purpose: This playstyle focuses on crowd control (CC), aiming to lock down enemy heroes and units for extended periods. Key skills are Pushback,
Weapon Dance
Weapon DanceSlams the axe into the ground, dealing 33% base + 486 Blunt Damage to nearby enemies and inflicting Knockback
Effects on Enemies:
Reduces damage by 25% and Movement Speed by 25% for 6 seconds.
Buff:
Each enemy hit grants 3.5% All Damage Reduction, stacking up to 10 times. Lasts 6 seconds., and
The Old Billhook
The Old BillhookHooks enemies' legs with the axe blade and pulls them in, dealing 72% base + 1273 Slashing Damage and inflicting Knockdown
Effects on Enemies:
Reduces Movement Speed by 75% for 3 seconds..
Tips:
- Pushback instantly removes you from CC while also stunning enemies hit, making it a crucial survival and disruption tool.
Weapon Dance
Weapon DanceSlams the axe into the ground, dealing 33% base + 486 Blunt Damage to nearby enemies and inflicting Knockback
Effects on Enemies:
Reduces damage by 25% and Movement Speed by 25% for 6 seconds.
Buff:
Each enemy hit grants 3.5% All Damage Reduction, stacking up to 10 times. Lasts 6 seconds. debuffs enemy units by reducing their damage and movement speed, while boosting your defensive stats for 6 seconds based on how many enemies you hit.- For your ultimate, either works: one offers full hero CC to pin down enemies, while the other delivers burst damage with minor CC spread across 5 waves. I recommend the 5 waves CC ultimate as it will help you win a lot of unit trades.
Full Damage (Glass Cannon)Maximize damage at the cost of defense.
Purpose: This aggressive playstyle emphasizes maximizing damage at the cost of defense. You’ll use Pushback,
The Old Billhook
The Old BillhookHooks enemies' legs with the axe blade and pulls them in, dealing 72% base + 1273 Slashing Damage and inflicting Knockdown
Effects on Enemies:
Reduces Movement Speed by 75% for 3 seconds., and either Halberdiers Thrust (for heroes) or
Bec de Corbin
Bec de CorbinSwings horizontally, sweeping nearby enemies and dealing 105% base + 1891 Slashing Damage.
Press again:
Swings in the opposite direction, sweeping a large area of enemies and dealing 120% base + 2091 Slashing Damage.
Press a third time:
Gathers strength and unleashes a massive swing, sweeping enemies once more and dealing 140% base + 2291 Slashing Damage.
Buff:
Each enemy hit increases damage by 5%, stacking up to 10 times. Lasts 3 seconds. (for units).
Tips:
- Halberdiers Thrust excels at dealing damage to enemy heroes, while
Bec de Corbin
Bec de CorbinSwings horizontally, sweeping nearby enemies and dealing 105% base + 1891 Slashing Damage.
Press again:
Swings in the opposite direction, sweeping a large area of enemies and dealing 120% base + 2091 Slashing Damage.
Press a third time:
Gathers strength and unleashes a massive swing, sweeping enemies once more and dealing 140% base + 2291 Slashing Damage.
Buff:
Each enemy hit increases damage by 5%, stacking up to 10 times. Lasts 3 seconds. is designed to cleave through enemy units. - For the ultimate, Lochabar Strike is recommended for its burst damage, though both ultimates are viable depending on the situation.
Tips
- Vs a class who doesn’t have cleanse (or it’s on cooldown), you should think about rotating one shift-auto-attack between each CC, so: dismount - shift aa - Pushback - shift aa - Billhook - shift aa - blabla or w/e depending on your spell set.
- Cancel animation = block after a spell / after a roll; roll to cancel the end of a spell.
- If you are holding the block button and do a spell in a short window after getting hit, you will block and do a spell at the same time.
- Dismount into
Weapon Dance
Weapon DanceSlams the axe into the ground, dealing 33% base + 486 Blunt Damage to nearby enemies and inflicting Knockback
Effects on Enemies:
Reduces damage by 25% and Movement Speed by 25% for 6 seconds.
Buff:
Each enemy hit grants 3.5% All Damage Reduction, stacking up to 10 times. Lasts 6 seconds. is key to carry fights. - Keep your ultimate to CC non-CCI units, or CCI units on their downtime.
