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Hero Runes

Knightfall · 2023-09-13

Runes are seasonal upgrades for your hero's weapon and armor. Each piece holds up to 5 Rune Power, so every set is a budget puzzle. This page lists the whole Knightfall set with costs and effects, kept as an archive.

Past seasonThese runes rotated out and are no longer obtainable. The current set lives on the mainHero Runes page.

Rune rules

Unlocking

Runes open after the level 50 quest "The Lore of The Runes". You get a small batch at season start; every 5 Season Levels unlock 6 more, up to 60 at Season Level 50. View yours in the Seasonal Runes tab on the Season page (default key F5).

The budget

Each rune costs 1 to 3 Rune Power. One equipment piece (helm, armour, bracers, boots or your weapon) holds at most 5 Rune Power and at most 3 runes, all different. The same rune can sit on several pieces at once where it applies.

Seasonal reset

Runes reset every season and are replaced with a new set that may have different names and effects. Level the new season to unlock them again.

Reforging warning

Reforging a piece of equipment removes every rune on it. Reapply your runes after any reforge.

Helm runes

5

Camel's Saddle

[Bandage]'s duration reduced by 40% and cooldown by 50%.

Camel's Resilience

[ Bandage]'s healing increased by 20%

Camel's Ardour

Health increased by 3%. Upon dying, nearby allies recover 10% health

Camel's Will

Recover 2% health every second while at a supply point you own

Camel's Fortitude

Toughness increased by 5

Armour runes

6

Tortoise's Resolve

While in a flag area, damage taken is reduced by 8%.

Tortoise's Sacrifice

Damage taken is reduced by 3%. Upon death, nearby allies take 10% reduced damage for 10 seconds.

Tortoise's Shell

Fall damage reduced by 60%.

Tortoise's Longevity

Maximum health is increased by 300 and all defences by 10

Tortoise's Calm

[Bandage] grants immunity to poison and bleed for 10 seconds.

Tortoise's Might

Resilience increased by 5.

Bracers runes

5

Ursa's Fangs

Damage dealt is increased by 3%. Upon death, nearby allies deal 10% increased damage for 10 seconds

Ursa's Bloodthirst

Each 3 enemy soldiers you kill increase damage dealt by 8% for 15 seconds.

Ursa's Bloodthirst

While in a flag area, stamina recovery rate is increased by 35%.

Ursa's Ferocity

Each 1 enemy hero you kill increase damage dealt by 10% for 10 seconds

Ursa's Paw

Strength increased by 5.

Boots runes

5

Tiger's Fangs

[Bandage] can be used while moving but the cooldown is increased by 10 seconds.

Tiger's Ward

While in a flag area, damage dealt is increased by 8%.

Tiger's Charge

Movement speed is increased by 4%. Upon death, nearby allies gain 8% movement speed for 10 seconds

Tiger's Wrath

Movement speed is increased by 8% while at below 40% health.

Tiger's Pounce

Agility increased by 5

Weapon runes

39

Poleaxe

Earthen Ward

[Advance]'s cooldown is reduced by 1.5 seconds and its damage dealt is increased by 10%.

Earthen Nourishment

After entering battle, max health gradually increases over 300 seconds up until a maximum of 3,000. This buff is reset upon death

Earthen Ward

Damage dealt is increased by 14% while at below 50% health.

Glaive

War Monlith

Using [God of Battles] or [Heat of Battle] reduces damage taken by 15% for 10 seconds, stacking up to 2 times

War Thunder

[Basic Attack]'s armour penetration increased by 10% and damage by 15%.

War Gaze

Damage taken from rear attacks and headshots is reduced by 15%.

Maul

Fayol's Rush

Using [Up from Hel] or [Maelstrom] increases defence by 6% for 6 seconds. Stacks up to 5 times

Fayol's Roar

For every 1 hero kill, restore 2 parts of stamina

Fayol's Flight

[Evade]'s movement distance is increased by 20%.

Longsword & Shield

Rapid Action

All damage is increased by 100 points while above 70% health

Endless Vitality

Regenerates 70 health every second. Regeneration is twice at potent while below 50% health.

Shared Fate

Using [Mercy of Heaven] or [Knightly Vows] reduces the damage nearby allies take by 6% for 8 seconds.

Shortsword & Shield

Wargod Wings

All damage is increased by 10% while above 50% health, and all defences by 8% while below 50%.

Wargod Beak

For every 1 kill or assist, nearby allies have their damage increased by 10% and defenses by 10% for 12 seconds

Wargod Claws

All damage is increased by 0.3% for every 400 extra health gained

Spear

Ardent Physique

All defenses increased by 40

Warpath

All non-victory skill cooldowns reduced by 10%.

Power Charge

Increased the damage of basic attacks by 10% when riding,

Pike

Striking Flurry

[Reduce the cooldown of [Cold Dragon] and [Stormrend] by 5 seconds, and damage by 10%

Stone Breaker

Using [Cold Dragon] or [Stormrend] increases armour penetration by 12% for 4 seconds

Feline Swiftness

Using [Evade] increases movement speed by 20%. This effect quickly degrades

Nodachi

Refined Strikes

Hitting an enemy with a paragon skill refreshes [Bloodcraze].

Vampirism

Skills used during [Bloodcraze] have 20% reduced cooldowns.

Rising Spirit

For every 1 hero kill or assist, gain 1 stack of [Health Drain]. For every 3 unit kills, gain 1 stack of [Health Drain].

Musket

Blazing Star

[Basic Attack]'s bullets are replaced by grape shots.

Blazing Glory

Using [Fine Gunpowder] reduces the cooldown of [Scatter Shot] and [Five Rounds Rapid] by 2 seconds.

Blazing Land

[Blackpowder Grenade] and [Liquid Fire] have their area of effects increased by 15%.

Bow

Quickened Step

Movement speed increased by 12% and damage taken by 8%

Bone Piercer

Damage dealt against units is increased by 10%

Hailf of Arrows

[Basic Attack]'s damage is increased by 20%, but deal 50% reduced damage with headshots.

Short Bow

Spectre's Hatred

The damage of poison is increased to 150% and its duration is decreased by 50%.

General's Fury

On every 3rd [Basic Attack], fire 3 arrows at 50% power.

Imperial Power

Armor penetration is increased by 7.5% and the cooldowns of [Stunning Shot], [Steel-tipped Arrow], [Poison Arrow], and [Parting Shot] are reduced by 12%.

Dual Blades

Mithras' Light

Each 1 enemy hero you kill restores 15% health.

Mithras' Sun

Killing a hero increases your slashing damage by 4%, stacking up to 5 times. Stacks are reset upon death.

Mithras' Blaze

Gain greatly increased critical value every 3 seconds while in [stealth] (increases more the more critical value you have). Slowly decays after leaving [stealth].The [stealth] from Bo-Shurikens and Great Thunderbolt also affect this buff.

Chain Dart & Scimitar

Sandstorm

[Stinging Strike]'s damage increased by 6% and block break by 30%.

Rockbreaker

The duration of [Scorpion's Snare]'s slashing defense reduction is increased by 1 second.

Bounding Steps

[Leap and Slash]'s movement distance is increased by 50%.

Transcribed from the official Knightfall update log ↗.

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