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Useful Data & Tips

Tutorial2 MIN READ

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Buffs, shops and unit strategy for the mode

Basics

  • You start with 300 leadership (lds). Pick a strong main unit: Iron Reapers are the safest choice, Chariot is the strongest if available.
  • Leadership doctrines apply to your chosen unit, so tier 5 is valid.
  • Support units cost 80 lds but are nearly useless. Skip them unless you absolutely lack meta units.

Shops and Buffs

  • A shop and supply point appear after each captured point (including start).
  • Strategy: upgrade the shop twice, then invest all lds into unit upgrades.
  • Best buffs: Lifesteal and %HP regeneration (priority), followed by speed, damage, defense, and health.
  • NEVER take "Deal minimum & receive minimum damage" it will make your run slow and enemy exotics still deal high dmg
  • Never take “damage doubled, HP halved” unless you play Chariot or have lot of buffs.
  • Buffs stack and persist through unit death or swaps, so new units inherit everything.
  • Reroll the shop in case it offers no buffs.
  • After 2x upgrade u'll get T5 as potential support units: hard prio on flamers.

Progression

  1. First point: capture and shop. Sometimes defending villagers grants random buffs (map-dependent).
  2. Second point: same process, kill enemies/hero, shop unlocks.
  3. Third point onward: repeat. By now you should focus entirely on buff stacking and maxing the shop.
  4. Continue until final point. Killing enemies generates lds, fueling more upgrades.

Unit Strategies

  • Chariot: If available, start with it. Buffs apply fully, and lifesteal makes it nearly unkillable. Don’t overstack movement speed, it can make Chariot uncontrollable.
  • Iron Reapers: The most reliable non-Chariot option. With regen or lifesteal buffs, they become nearly immortal.
  • Other strong picks: Onna Musha, Wu-Xing (can solo points while racking kills and leadership), Paladins.
  • Support units: worthless past A/B point. Leadership is better spent on buffs.

Extra notes

  • Some maps don’t include villagers to defend.
  • Killing enemies = more lds = faster scaling.
  • One quest event can spawn a Chariot, but details are RNG-based.
  • Buffed support slots can allow more units, but buffs > units almost always.
  • Do not start chariot if you are on Dasuo Map (as it is on wall)

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