How does Drill Wars (end of season TW) work
Drill Wars are practice wars that replace normal Territory War battles at the turn of a season, usually the final Tuesday before a season ends and the first Saturday after the next one begins. Each fief is assigned a random amount of silver in its treasury, the battles run for an hour and a half, and they are one of the best sources of silver in the game. There are two ways to secure that silver.
Defensively
Contrary to popular belief, defending pays. At the end of the war, whatever is left in the treasury is divided the same way as the weekly payouts and rewards the whole house. Drill War coffers are often inflated well above a normal treasury, so these payouts can be massive. Attacking rewards the best fighters, but defending rewards every member of the house regardless of how they score in the fight.
Offensively
When you capture a fief, 30% of its total Drill War coffer is split between the fighters in that battle by their rank on the leaderboard, so the top scorers get the most. This is great for small groups of friends after quick cash, but it can leave new players with scraps while the top players walk away with the big earnings.
Defensive victories tend to be nicer for the whole community, giving everyone a share instead of a handful of your best players taking all the loot. How you play it is up to you and your house.
