How to use treatises and doctrine alchemy
Overview
A doctrine enhances a single unit. As units level, they equip more doctrines, up to five at level 10.
Equipping
- Slots unlock at levels 1, 3, 5, 7 and 10.
- Activation: hold left-click on a doctrine's icon in the unit's doctrine page (Warband tab) to activate it.
- Unit-specific: once activated a doctrine is tied to that unit, unless removed with Lotus Water.
- Families: only one doctrine per family at a time, activating another from the same family overwrites it.
- Some doctrines cannot combine on one unit (for example Stamina and Assault).
How to get them
- Excavation: the main method, treatises are consumed to excavate random doctrines. New players should wait for the infantry (and secondarily cavalry) rotation for a better epic chance before dumping treatises.
- Doctrine Alchemy: combine existing doctrines into new ones from a special pool. Sacrificed doctrines are lost, but you can get higher level or exclusive doctrines.
- Season Challenges: unlock seasonal unit-specific doctrines.
- Doctrine Boxes: Epic, Rare or Seasonal selection boxes, some let you choose.
Tips
- Focus units you actually use, and match doctrines to their strengths.
- Save Lotus Water for removing high value doctrines.
- Use Alchemy sparingly, on low value or duplicate doctrines.
- During seasonal events, complete challenges to unlock exclusive doctrines.
- Watch for free doctrine removal events to re-optimize at no cost.
Fusion recipes
Which fusion recipe to run, from the community alchemy fusion chart. Points is the recipe's total point value, Formula is the mix of doctrine types you feed in, and the drop rate is the average chance of each doctrine tier (I to V) from one fusion.
| Points | Formula | When to use | Doctrine chance | Drop rate (I to V) |
|---|---|---|---|---|
| 1200 | 8 | When Pure Wisdom or Pure Spirit is available | 100% | IV 50%, V 50% |
| 400 | 8 | When you have over 16 Epic doctrines, wisdom or reagents | 100% | III 30%, IV 55%, V 15% |
| 100 | 4-3-1 | Turn Rares into Epics | 40% | I 50%, II 38%, III 13% |
| 40 | 8 | Turn Uncommons into Rares and Epics | 12% | I 58%, II 42% |
| 16 | 8 | Turn Commons into Rare wisdom and reagents | 2% | I 100% |
Common or grey doctrines can be swapped for Uncommon or green ones with no real change to the drop rate.
The tempering bar
Each sacrifice adds temper value by rarity: Common 2, Uncommon 5, Rare 10, Epic 50. The bar fills to 5,000, then resets and guarantees a random tier 5 Epic doctrine, so reach that 5,000 with your lowest-value doctrines (greys) to get it cheaply. A Pure Wisdom triples the temper value of the next sacrifice, so save it for a batch of 8 Epic doctrines or wisdoms. Press Escape during the sacrifice animation to skip it.
