The crafting system and how to get Leadership
Crafting is fairly simple at first and gets deeper as you go. There are three schematic types: Green, Blue and Epic, each ranging from Blue to Legendary rarity (Epic schematics only come in Epic and Legendary). Rarity does not decide if a craft is good, the BONUS (the yellow + stats) does.
- Green schematics are entry level, outgrown around level 50 to 80.
- Blue schematics are the standard for most players, from tutorials, weekly drops and beginner quests. Heavy = Guardsman's, Medium = Carnifex's, Light = Rogue's.
- Epic schematics are the rarest and the endgame goal, much better base stats plus a unique passive on armor. Consider crafting the weapon first, or waiting for 4 Epic boxes to craft a full armor set for the passives. See which Epic armor is for which class, and how to obtain Epic schematics.
At the Smith, crafting gives Blue, Epic or Legendary quality (not to be confused with schematic rarity), with random stats from a pool: 3 stats for blue, 4 for purple, 6 for gold. Stats beat quality, a blue item with good stats beats a legendary with bad stats.
After crafting you can reforge with stones to add base stats, and lock one stat to protect it. Lock Leadership on armor 99% of the time (best value, hardest to get), and on weapons lock the damage or penetration of your main stat and aim for the second. Reforge toward the recommended stats for your class.
Resources come mainly from Salvaging (buy at the Horse Seller, salvage in your Inventory). See the best items to salvage for each resource, and the new honing system.
