
← Units · Infantry
Imperial Pike Guards
By Amya · Updated 2026-07-14
Veterancy Line what to spend your points on. Nodes unlock as the unit levels.
Recommended veterancy- Full Top for DPS (Recommended) - Full Bot for Tankier
Hero pairingAny
Counters
- Loses to: CCi Units like liaos, iron reapers, spartans
- Struggles vs: Any units that can bait your advance and then go in
- This unit counters: Cavs, Units with block, units comming at high speed to you
Skills & Formations
Playstyle
- Charge in / X-move in
Advance
AdvanceThe unit advances to the designated position, knocking down enemies along the way. Every hit will increase the enemy's damage taken by 2%, up to 16%.
when near melee range, wait until your hits stack up and then press 3- Depending on the amount of kills you do, your advance CD will be reduced (sometimes to 0) so you can advance again
- Don’t hesitate to dis-engage from your initial CC/advance if you can save your unit
Doctrines
Highest level you can.
Mandatory
Hero Damage Doctrine VEpicIncreases damage dealt to heroes by 115 points.Increases all armor penetration by 110 points.
Epic Polearm Doctrine IIIEpicAllows the unit to use Charge order, but does not deal extra damage.
Unit Damage Doctrine VEpicIncreases damage dealt to unit by 120 points,Increases all types of damage by 80 points.
Top Pick
Imperial Pike Guards Attack DoctrineEpicReduces Advance's cooldown by 7 seconds.
Rare Polearm Doctrine IRareIncreases damage while bracing by 100.
Epic Polearm Doctrine IEpicIncreases piercing damage by 80.Increases armor penetration by 120.
Epic Bloodthirsty DoctrineEpicGain 12% lifesteal for 6 seconds after dealing damage.Gain an additional 12% lifesteal for 3 seconds if health drops below 30%.Damage dealt is increased by 12% when health is above 60%.
Filler
Don’t put
- Anti-cav doctrines, bleed on hit,..
Brace Damage on Imperial Pike affects
Advance
AdvanceThe unit advances to the designated position, knocking down enemies along the way. Every hit will increase the enemy's damage taken by 2%, up to 16%.
and is a flat amount, which is why it’s a top pick. The unit struggles with Pen, that’s why Hero Damage Doctrine is added (works well with Charge and Press 3). You can replace Brace DMG or
Advance
AdvanceThe unit advances to the designated position, knocking down enemies along the way. Every hit will increase the enemy's damage taken by 2%, up to 16%.
CD doctrine with Epic Bloodthirsty Doctrine (lifesteal + 12% dmg) if you need more sustain.
Tips & Tricks
- You do more dmg the faster the enemy is, so if enemy charge at you, you will oneshot it, it also apply to your speed, when you charge into advance the first tick of advance can be “bugged” and do insane dmg.
Attributes
Lvl 1 & 24
Basic
- Health
- 7,464
- Strength
- 28
- Speed
- 5
- Labour
- 4.48
Attack
- Piercing damage
- 1,469
- Blunt damage
- 688
- Piercing armour pen.
- 1,550
Defence
- Piercing defence
- 596
- Slashing defence
- 490
- Blunt defence
- 288
- Block
- 320
- Block recovery
- 21
WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.
