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Sipahis portrait

← Units · Cavalry

Sipahis

By Amya · Updated 2026-07-14

BT4CavalrySpecialMount: Barb
Where this unit shines, by fight type
Blob4/10
Flank2/10
Skirmish4/10
Duelling1/10
205Base Leadership
Leadership Doctrine
Standard-16% leadership172
Premium-10% leadership184

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancyTop Line (Bot Line would be better if it actually worked, but it's bugged and simply doesn't work)

Hero pairingAny

Recommended, node maxedPartly filledHover or focus a node for detail.
Each level increases all defences by 2%Max level 2
Each level reduces ranged damage taken by 5%Max level 3
Each level increases health by 3%Max level 2
Each level increases slashing defence by 3%Max level 3
Each level reduces Croupade's cooldown by 2 secondsMax level 3
Each level increases piercing defence by 3%Max level 3
Each level increases health by 3%Max level 2
Increases Croupade's duration by 2 secondsMax level 1
Each level increases blunt armour penetration by 5%Max level 3
Each level increases damage dealt to infantry by 5%Max level 2
Reduces Quick Charge cooldown by 3 secondsMax level 2
Each level increases blunt damage by 2%Max level 3
Each level increases health by 3%Max level 3
Each level increases damage dealt to infantry by 5%Max level 2
Using Quick Charge increases damage by 15% for 8 secondsMax level 1

Skills & Formations

ChargeChargeThe Sipahis spurs their horses to charge in the designated direction, increasing their movement speed and dealing a small amount of damage. [Impassioned] can be used while Charge is active. The Sipahis leaps forward, crashing through all enemies. The enemies attacked take an extra 50% damage for 4.5 seconds. CroupadeCroupadeThe unit jumps, causing area damage and knocking enemies off their feet. Grants immunity to control effects and increases all defences by 20% for 1 second. ImpassionedImpassionedThe Sipahis leaps forward, crashing through all enemies. The enemies attacked take an extra 50% damage for 4.5 seconds. Can be used while [Charge] is active.
DispersedDispersedA loose formation that reduces unit vulnerability to ranged weapons. BlockBlockA dense formation intended to enhance the unit's defences. LineLineThe unit stands in two ranks, making it superior at making frontal attacks.

Playstyle

  1. Cav has a charge on press 1 (Quick ChargeChargeThe Sipahis spurs their horses to charge in the designated direction, increasing their movement speed and dealing a small amount of damage. [Impassioned] can be used while Charge is active. The Sipahis leaps forward, crashing through all enemies. The enemies attacked take an extra 50% damage for 4.5 seconds. ) and a stomp on press 2 (CroupadeCroupadeThe unit jumps, causing area damage and knocking enemies off their feet. Grants immunity to control effects and increases all defences by 20% for 1 second. ). After press 1, another spell shows up which lets you do another sort of stomp
  2. Most of the time you just press 2 first because it gives a defence buff as starter, then press 1, then the follow-up spell

Attributes

Lvl 1 & 24

Basic

Health
6,975
Strength
18
Speed
7
Labour
1.73

Attack

Blunt damage
1,097
Blunt armour pen.
1,426

Defence

Piercing defence
443
Slashing defence
533
Blunt defence
352

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

9 changes
  1. Source ↗
    • [Charge]: Sipahis automatically anticipate enemy distance and leap forward to trample. After the skill ends, the entire Unit automatically triggers [Impassioned], trampling once more. During the skill you can manually trigger [Impassioned] to end it early.
    • [Croupade]: only trample attacks are performed during the skill; regular attacks are no longer interleaved. Targeting logic optimized.
    • Mastery 8: after [Charge], [Impassioned], or [Croupade], the leap-trample animation cannot be interrupted and Piercing Damage received while leaping is greatly reduced.
  2. Source ↗
    • Leadership 215 → 205.
  3. Source ↗
    • Unit Mastery launched. Node 1: increases slashing defense by 60.
    • Node 2: increases piercing defense by 60.
    • Node 3: increases blunt damage by 80.
    • Node 4: increases movement speed by 8%.
    • Node 5: [Steel Riders] [Croupade] increases damage and damage reduction by 5% for each enemy hit; stack up to 5 times, last for 5s.
    • Node 6: increases armor penetration against shield infantry by 400
    • Node 7: reduces damage from shield infantry by 300
    • Node 8: [Glory of Empire] [Impassioned] will cause the enemies within range concussed for 1.5 seconds
  4. Source ↗
    • Leadership 245 → 215.
  5. Source ↗
    • Blunt damage increased by 15.
  6. Source ↗
    • Reduced the cooldown of 'Burst' to 25 seconds (was 35).
    • Hitting an enemy with 'Burst' and then again with 'Trample' within 5 seconds will stun them for 4.5 seconds. Enemies stunned will take 50% increased damage (won't stun heroes but the damage increase applies).
    • Increased the Assist Score gained when the Sipahis stuns enemies.
  7. Source ↗
    • 'Quick Charge' has been changed to 'Charge' which grants an extra 15% movement speed.
    • Added 'Impassioned', which can be used while 'Charge' is active. Enemies that have been hit with 'Charge' within the last 3 seconds are stunned for 4.5 seconds and take increased damage from the Sipahis.
    • Using 'Croupade' grants immunity to control effects and increases all defences by 20% for 1 second.
  8. Source ↗
    • Resolved an issue where the following units could not properly interact with supply points: Sipahis, Winged Hussars, Selemchid Cavalry, Falconettii Gunners, and Fortebraccio Pikemen.
  9. Source ↗
    • Resolved an issue where, when the Sipahi Cavalry killed an enemy hero whilst in formation, using Croupade would trigger multiple tramples.
    • Resolved an issue where the effect of the Sipahi Cavalry's Croupade would continue for a longer duration than it should.

Seasonal Challenges

40 quests
Tier 1 quests10 quests
  • In Siege Battles, deploy or destroy an artillery piece in 0/8 battles.
  • In Siege or Field Battles, get an A rating or better 0/8 times.
  • In Siege or Field Battles, use artillery to kill 0/200 troops.
  • Win 0/5 Field or Siege Battles.
  • In Siege or Field Battles, you or your group collectively kills a total of 8 heroes in 0/8 battles.
  • Complete 0/12 Fief Quests.
  • Achieve victory in 0/8 Raider Camps or Bandit Raids.
  • Kill 0/12 heroes in Deathmatch.
  • Earn 0/7 'Hat Trick' badges.
  • Search 0/20 loot sites in the open world.
Sourced from @lx__
Tier 2 quests10 quests
  • In 0/9 Siege or Field Battles, you or your group collectively kills a total of 240 soldiers.
  • In Siege or Field Battles, have any unit's kill/death ratio reach 1 or above 0/8 times.
  • In Siege or Field Battles, use charge-type skills to kill 0/160 troops.
  • In 0/7 Siege Battles, destroy a siege engine or get 40 capture points.
  • In Siege or Field Battles, get an S rating or better 0/6 times.
  • Use a trebuchet or interrupt a capture in 0/9 Siege Battles.
  • Take part in 0/5 Territory War battles.
  • In Free Battles, use units from the Cavalry unit tree to deal 0/3,000,000 damage.
  • Raise your hero up 0/10 Levels.
  • In Expeditions, use units from the Cavalry unit tree to kill 0/1,000 troops.
Sourced from @lx__
Tier 3 quests10 quests
  • Use four units from different eras in a Siege or Field battle 0/5 times and win.
  • In Siege or Field Battles, use an Anadolou Empire unit to kill 0/600 troops.
  • Use a trebuchet or interrupt a capture in 0/9 Siege Battles.
  • In Siege Battles, knock down two ladders put up by the enemy in 0/8 battles.
  • In Siege or Field Battles, get ranked in the top 8 0/8 times.
  • Earn 0/10 'Shatter the Ranks' badges.
  • Earn 0/5 'No Quarter' badges.
  • Win 0/4 Deathmatches.
  • In Expeditions, get an A rating or better 0/9 times.
  • Win 0/4 Free Battles.
Sourced from @lx__
Tier 4 quests10 quests
  • In Siege or Field Battles, use Sipahis 0/9 times
  • In Siege or Field Battles, use Sipahis to kill 0/300 troops.
  • In Siege Battles, earn 40 capture points or interrupt a capture in 0/7 battles.
  • In Siege or Field Battles, use the Sipahis' Croupade skill to deal 0/3,000,000 damage.
  • In Siege Battles, deploy or destroy an artillery piece in 0/9 battles.
  • Raise your hero up 0/10 Levels.
  • Use Sipahis in, and win, 0/3 Free Battles.
  • Earn 0/100 badges.
  • Take part in 0/5 Territory War battles.
  • Win 0/4 Deathmatches.
Sourced from @lx__

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