
← Units · Cavalry
Yeomen
By Amya · Updated 2026-07-14
Where this unit shines, by fight type
Blob7/10
Flank7/10
Skirmish4/10
Duelling3/10
225Base Leadership
Leadership Doctrine
Standard-16% leadership189
Premium-10% leadership202
Veterancy Line what to spend your points on. Nodes unlock as the unit levels.
Recommended veterancyEverything works, but start by Top Line
Hero pairingAny
Recommended, node maxedPartly filledHover or focus a node for detail.
Each level increases charge damage by 5%Max level 1
Each level increases piercing damage by 2%Max level 2
Each level increases charge duration by 3 secondsMax level 2
Each level increases charge damage by 4%Max level 6
Each level reduces ranged damage taken while charging by 10%Max level 2
Increases critical value by 4%Max level 1
Each level increases health by 3%Max level 3
Adds 2 more soldiers to the unitMax level 1
Each level increases damage dealt in Siege Battles by 5%Max level 2
Decreases permanent unit losses from battles in the open world by 5%Max level 1
Reduces resupply cost by 5%Max level 1
Increases damage dealt to infantry by 10%Max level 1
Skills & Formations
Playstyle
- As any lancer cav your goal is to have enough charge time to load the long-charge trait. Get to max speed before impact
- Use the rune (hopefully still here in future seasons) that makes the lancer cav trait change every 0.5s instead of 1.5s, so you load the long-charge trait much faster
- Once at max speed (kinda like Xuanjia, but WAY less), you can X-move to a side and they will still have enough momentum for huge dmg
Doctrines
Highest level you can.
Mandatory
Lancer-Last StandEpicWhen unit headcount drops below 60%, damage increases by 40%.
Unit Damage Doctrine VEpicIncreases damage dealt to unit by 120 points,Increases all types of damage by 80 points.
Lancer Charge Doctrine VEpicReduces charge cooldown 14 seconds.Increases piercing damage by 100 points.
Pressure Doctrine VEpicReduces damage taken while charging by 50%.Reduces charge cooldown by 6 seconds.
Top Pick
Filler
Don’t put
- Hero DMG
Attributes
Lvl 1 & 24
Basic
- Health
- 7,128
- Strength
- 18
- Speed
- 7.5
- Labour
- 2.02
Attack
- Piercing damage
- 999
- Slashing damage
- 541
- Piercing armour pen.
- 1,548
- Slashing armour pen.
- 1,156
Defence
- Piercing defence
- 351
- Slashing defence
- 437
- Blunt defence
- 354
WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.
