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Rattan Roundshields portrait

← Units · Infantry

Rattan Roundshields

By Amya · Updated 2026-08-04

AAT2 · MasteryInfantryBuckler Shield
Where this unit shines, by fight type
Blob5/10
Flank6/10
Skirmish4/10
Duelling4/10
115Base Leadership
Leadership Doctrine
Standard-16% leadership96
Premium-10% leadership103

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancyMixed (6 points Bot Line, rest Top)

Recommended, node maxedPartly filledHover or focus a node for detail.
Increases health by 3%Max level 1
Increases movement speed by 5%Max level 1
Each level increases slashing armour penetration by 5%Max level 2
Unlocks Column formationMax level 1
Each level increases minimum damage dealt by 10%Max level 2
Each level increases charge damage by 10%Max level 2
Each level reduces charge cooldown by 10 secondsMax level 2
Each level increases charge damage by 10%Max level 2
Increases Critical Hit Chance by 4%Max level 1
Each level increases piercing defence by 3%Max level 2
Unlocks Schiltron formationMax level 1
Increases slashing defence by 3%Max level 1
Each level adds 2 more soldiers to the unitMax level 2
Each level increases blocking by 40Max level 2
Reduces ranged damage taken by 10%Max level 1

Counters

  • Loses to: Any flame dmg such as wuxing, flamseshackle set or muskets
  • Struggles vs: Units that can burst you or out-range you
  • This unit counters: Can farm end of fights or kill alone shields & isolated low dmg dealers

Skills & Formations

Shield RushShield RushOrder your unit to charge in a designated direction, inflicting high damage on enemies hit along the way. Charging soldiers take less damage.
DispersedDispersedThe unit forms a spread-out square formation to lessen the impact of ranged attacks. ColumnColumnA narrow formation effective for charging under enemy fire. SchiltronSchiltronThe unit forms a ring to defend anything in the centre.

Playstyle

  1. Same as Rattan Pikemen: goal is to debuff the enemy. Charging in applies the debuff
  2. Disengage only if you can survive
  3. Insane piercing defence for their leadership / T2. Great trade into pikes

Tips & Tricks

  • Health & blunt defense cumulation may save you from musket bombs

Attributes

Lvl 1 & 18

Basic

Health
5,228
Strength
32
Speed
5.5
Labour
5.76

Attack

Slashing damage
1,001
Slashing armour pen.
879

Defence

Piercing defence
598
Slashing defence
355
Blunt defence
138
Block
280
Block recovery
25

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

7 changes
  1. Source ↗
    • Base Leadership 100 → 115.
    • Mastery [Rattan Poison] venom diffuses to deal poison damage for 6s → 4s.
    • Mastery [Rattan Poison] venom poison damage per stack 250 → 140.
  2. Source ↗
    • Fixed the issue where the Rattan Roundshields' icon did not update after unlocking their mastery.
  3. Source ↗
    • Mastery node 1: Increase HP.
    • Mastery node 2: Increase slashing defenses.
    • Mastery node 3: Every 2 attacks will trigger an area effect of [Poisoned Weapons], which reduces the enemy's movement speed and damage while causing continuous bleeding. (The effects are calculated separately and cannot be stacked)
    • Mastery node 4: Reduces damage taken from infantry units.
    • Mastery node 5: Reduce damage taken from 4-star and 5-star Units.
    • Mastery node 6: Increase the effect of the [Poisoned Weapons] debuff, which reduces enemy movement speed and damage.
  4. Source ↗
    • Leadership 130 → 115.
  5. Source ↗
    • Blunt Defence increased by 44.
  6. Source ↗
    • Initial Health 4769 → 5003
    • Health/level 152 → 225
  7. Source ↗
    • Basic Slashing Defence has increased from 315 to 355.
    • Base HP has increased from 4567 to 4769.
    • Health increase per level is reduced from 160 to 153.

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