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Outriders portrait

← Units · Cavalry

Outriders

By Amya · Updated 2026-07-14

BT3 · MasteryCavalryJavelinMount: Courser
Where this unit shines, by fight type
Blob3/10
Flank1/10
Skirmish4/10
Duelling2/10
165Base Leadership
Leadership Doctrine
Standard-16% leadership138
Premium-10% leadership148

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancyBot Line

Recommended, node maxedPartly filledHover or focus a node for detail.
Each level increases health by 3%Max level 2
Each level increases piercing defence by 3%Max level 2
Each level increases all types of damage by 2%Max level 2
Every level reduces Ride Like the Wind's cooldown by 2 secondsMax level 2
Each level increases health by 3%Max level 2
Each stack increases all types of armour penetration by 2%Max level 2
Each level increases Critical Hit Chance by 4%Max level 2
Each level increases Burning Plains's blocking break by 20%Max level 2
Greatly increases movement speed for 10 secondsMax level 1
Each level increases piercing damage by 2%Max level 2
Each level increases maximum ammo by 10%Max level 2
Every level increases throwing range by 5 metresMax level 2
Each level increases movement speed by 5%Max level 2
Each level increases javelin's accuracy by 15%Max level 2
Each level reduces Burning Plains cooldown by 2 secondsMax level 2
Each level increases piercing armour penetration by 2%Max level 2
After making a normal attack, all of the target's defences are reduced by 5% for 15 seconds. This effect can stack up to three timesMax level 1

Skills & Formations

Burning PlainsBurning PlainsEach soldier lights the fuse and throws an exploding javelin. Upon being struck, each enemy will be soaked in naptha. After 2 seconds, an explosion will inflict damage and reduce their Block by a large amount. For a short time afterwards, the Outriders can throw normal javelins more quickly. Ride Like the WindRide Like the WindThe unit throws a volley of incendiary javelins at the enemy, then replenishes their ammo by robbing them. After using this skill, the unit enters an energised state, increasing their Defence for 10 seconds.
DispersedDispersedA loose formation that reduces unit vulnerability to ranged weapons. Crane FormationCrane FormationA two-winged formation, good for attacking enemies to the front.

Playstyle

  1. Poke from far with skill 1
  2. Also use skill 2 (shoots javs then rushes) to poke: let it shoot, then cancel before they rush towards the enemy
  3. Same combo to engage at melee: don’t cancel the 2, let them complete the rush after the javelin volley

Attributes

Lvl 1 & 18

Basic

Health
6,104
Strength
18
Speed
9.5
Labour
2.02

Attack

Piercing damage
1,149
Slashing damage
1,012
Blunt damage
824
Piercing armour pen.
1,310
Slashing armour pen.
1,040
Blunt armour pen.
1,806

Defence

Piercing defence
265
Slashing defence
397
Blunt defence
327

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

6 changes
  1. Source ↗
    • Fixed an issue where the [Outriders] skill [Burning Plains] could sometimes fail to throw its explosive javelins.
  2. Source ↗
    • Fixed an issue where the Outriders wouldn't attack in close combat after running out of ammo while on follow.
  3. Source ↗
    • Adjusted the decreasing speed of [Ride Like the Wind]. The total number of denfense increased for the duration remains the same, but the max number that can be gained is reduced by 25%.
  4. Source ↗
    • Fixed an issue where the Outriders couldn't always toss javelins properly while moving.
  5. Source ↗
    • Piercing defense reduced by 21.
  6. Source ↗
    • Resolved an issue with the Outriders' skill descriptions and unit labels would differ from their actual effects.

Seasonal Challenges

32 quests
Tier 1 quests8 quests
  • Raise your hero up 0/5 Levels.
  • In Siege or Field Battles, have any unit's kill/death ratio reach 1.5 or above 0/5 times.
  • Earn a Troop Kill Score of 0/3,000.
  • Earn 0/3 'Hat Trick' badges.
  • Complete 0/10 Daily Quests.
  • Destroy or deploy an artillery piece in 0/4 Field or Siege battles.
  • Win 0/5 Expeditions.
  • In Siege or Field Battles, you (or your group collectively) defeat 0/45 heroes.
Sourced from @lx__
Tier 2 quests8 quests
  • In Field or Siege Battles, use artillery to kill 0/100 troops.
  • Join 0/5 Deathmatches or kill 0/12 heroes in Field or Siege Battles.
  • Raise your hero up 0/8 Levels.
  • Complete 0/10 Fief Quests.
  • Achieve victory in 0/6 Raider Camps or Bandit Raids.
  • In Siege or Field Battles, you or your group collectively kills a total of 8 heroes in 0/6 battles.
  • Use a trebuchet or interrupt a capture in 0/6 Siege Battles.
  • In Field or Siege Battles, get an A+ rating or better 0/6 times.
Sourced from @lx__
Tier 3 quests8 quests
  • In Siege Battles, earn 40 capture points or interrupt a capture in 0/6 battles.
  • Earn a Troop Kill Score of 0/4,000.
  • Raise your hero up 0/8 Levels.
  • Defeat a band of wandering Rebels 0/10 times.
  • In Siege Battles, get the 'Say Cheese' badge 0/3 times.
  • In 0/6 Siege or Field Battles, you or your group collectively kills a total of 240 soldiers.
  • Defeat 0/1,000 troops during Expeditions.
  • Join 0/6 Deathmatches or win 0/5 Field or Siege Battles.
Sourced from @lx__
Tier 4 quests8 quests
  • In Siege or Field Battles, you or your group members get 0/45 ratings of B+ or better.
  • Use a trebuchet or interrupt a capture in 0/6 Siege Battles.
  • In Siege or Field Battles, have any unit's kill/death ratio reach 1.5 or above 0/6 times.
  • In Field or Siege Battles, use Outriders and get a Troop Kill Score of 200 or higher in 0/6 battles.
  • Join a total of 0/6 Deathmatches or complete 0/15 Fief Quests.
  • Take part in 0/6 Territory War battles.
  • In Field or Siege Battles, use Outriders to kill 0/80 troops.
  • Using Outriders, achieve victory in 0/6 Raider Camps or Bandit Raids.
Sourced from @lx__

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