
← Units · Infantry
Cudgel Monks
By Amya · Updated 2026-08-04
Where this unit shines, by fight type
Blob2/10
Flank1/10
Skirmish3/10
Duelling1/10
135Base Leadership
Leadership Doctrine
Standard-16% leadership113
Premium-10% leadership121
Veterancy Line what to spend your points on. Nodes unlock as the unit levels.
Recommended veterancyTop Line
Hero pairingAny
Recommended, node maxedPartly filledHover or focus a node for detail.
Each level increases health by 3%.Max level 2
Each level increases slashing defence by 3%.Max level 2
Each level increases piercing defence by 5%.Max level 2
Each level increases health by 3%.Max level 2
Each level increases the healing effect that triggers when the Six Way Staff charge hits an enemy by 5%.Max level 2
Increases blunt defence by 3%.Max level 2
Each level reduces ranged damage taken by 5%.Max level 2
Increases Six Way Staff's health recovery effect by 500 points. Changes unit name to 'Disciplined Brothers'.Max level 1
Each level reduces Six Way Staff cooldown by 2 seconds.Max level 2
Each level increases blunt damage by 2%.Max level 2
Each level reduces Windmill Strike cooldown by 2 seconds.Max level 2
Each level increases blunt armour penetration by 5%.Max level 2
Each level reduces ranged damage taken by 5%.Max level 2
Each level increases movement speed by 5%.Max level 2
Increases the number of enemies each monk can attack with a single normal strike by 1. Changes unit name to 'Enlightened Masters'.Max level 1
Skills & Formations
Playstyle
- Press 2 to do the helicopter (spin attack)
- Press 1 to smash down and CC in front before the end of the spell
- Sometimes pressing 1 early or even 2-1 is the key to win certain match-ups
Doctrines
Highest level you can.
Mandatory
Unit Damage Doctrine VEpicIncreases damage dealt to unit by 120 points,Increases all types of damage by 80 points.
Epic Combat DoctrineEpicAfter every 3 attacks, the next attack s damagewill be increased by 11%. Every 6 attacks, 15%maximum health will be restored. Every 9 attacks,
Toughness Doctrine VEpicDamage taken is reduced by 33%.This effect weakens each time damage is taken, and completely disappears after 8 hits.
Top Pick
Filler
- Tank Doctrines (alt for Siege)
Epic Leadership DoctrineEpicReduces unit's Leadership cost by 16%.
Epic Balance DoctrineEpicWhen unit health is above 50%, damage dealt is reduced by 4% and damage received is reduced by 6%; when unit health is below 50%, damage dealt is increased by 6% and damage received is increased by 4%.
Attributes
Lvl 1 & 24
Basic
- Health
- 6,787
- Strength
- 18
- Speed
- 5.5
- Labour
- 2.52
Attack
- Blunt damage
- 1,090
- Blunt armour pen.
- 976
Defence
- Piercing defence
- 320
- Slashing defence
- 283
- Blunt defence
- 256
- Block
- 500
- Block recovery
- 80
WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.
Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.
7 changes
Seasonal Challenges
32 quests
Tier 1 quests8 quests
- Destroy or deploy an artillery piece in 0/5 Field or Siege battles.
- Earn 0/5 'Shatter the Ranks' badges.
- Raise your hero 0/5 levels.
- In Field or Siege Battles, use artillery to kill 0/80 troops.
- Join 0/5 Deathmatches or kill 0/12 heroes in Field or Siege Battles.
- In 0/5 Expeditions, achieve a rating of C or better.
- In Siege or Field Battles, have any unit's kill/death ratio reach 1.5 or above 0/5 times.
- Achieve victory in 0/5 Raider Camps or Bandit Raids.
Tier 2 quests8 quests
- In Field or Siege Battles, get 0/50 assists or kills.
- Raise your hero 0/8 levels.
- Complete 0/10 Fief Quests.
- Push a siege tower to the ramparts or destroy a siege engine in 0/6 Siege Battles.
- In Siege or Field Battles, you or your group collectively kills a total of 8 heroes in 0/6 battles.
- Win 0/3 Free Battles or win 0/5 Field or Siege Battles.
- Get ranked in the top 5 in 0/4 Ranked Battles, or get MVP in 0/4 Field or Siege Battles of any type.
- In Expeditions, get an A rating or better 0/6 times.
Tier 3 quests8 quests
- Use a trebuchet or interrupt a capture in 0/6 Siege Battles.
- Earn 0/50 badges.
- In Siege or Field Battles, get ranked in the top 5 0/6 times.
- Take Cudgel Monks into a Siege or Field battle 0/6 times.
- Kill 5 heroes per battle, or destroy or deploy an artillery piece, in 0/6 Field or Siege battles.
- Achieve victory in 0/5 Raider Camps or Bandit Raids.
- Use Cudgel Monks to win 0/6 Expeditions.
- In Siege or Field Battles, you or your group collectively kills a total of 240 soldiers in 0/6 battles.
Tier 4 quests8 quests
- In Siege or Field Battles, get an A rating or better 0/6 times.
- In Siege or Field Battles, you (or your group collectively) defeat 0/60 heroes.
- Raise your hero 0/8 levels.
- Kill 0/12 heroes in Deathmatches or use artillery to kill 0/160 soldiers in Field or Siege Battles.
- Use Cudgel Monks to win 0/3 Free Battles.
- Defeat a band of wandering Rebels 0/10 times.
- Use Cudgel Monks in 0/6 ranked battles or in 0/12 Siege or Field battles.
- Destroy or deploy an artillery piece in 0/6 Field or Siege battles.
