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Demesne Spearmen portrait

← Units · Infantry

Demesne Spearmen

By Amya · Updated 2026-07-22

CT2 · MasteryInfantryTower Shield
Where this unit shines, by fight type
Blob1/10
Flank1/10
Skirmish1/10
Duelling1/10
90Base Leadership
Leadership Doctrine
Standard-16% leadership75
Premium-10% leadership81

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancyBot Line

Recommended, node maxedPartly filledHover or focus a node for detail.
Increases health by 3%Max level 1
Each level increases blocking by 40Max level 3
Adds 5 more soldiers to the unitMax level 1
Increases Block recovery by 20%Max level 1
Reduces damage taken when armour pierced by 20%Max level 1
Reduces damage taken when attacked from behind by 10%Max level 1
Each level increases health by 3%Max level 2
Each level increases blocking by 40Max level 3
Increases damage dealt in Siege Battles by 10%Max level 1
Each level increases piercing damage by 2%Max level 2
Each level increases damage dealt by 12%, piercing damage by 12%, Minimum Damage Dealt by 6% while in a non-Dispersed formationMax level 2
Increases minimum damage dealt by 10%Max level 1
Increases movement speed by 5%Max level 1
Each level increases piercing damage by 2%Max level 2
Each level increases damage dealt by 12%, piercing damage by 12%, Minimum Damage Dealt by 6% while in a non-Dispersed formationMax level 1
Each level reduces ranged damage taken by 10%Max level 2
Reduces damage taken by 6%Max level 1

Skills & Formations

Pure AttackPure AttackThe unit stows its shields, increases speed, and charges the enemy to inflicting lots of damage. Afterwards the unit equips their shields again. AdvanceAdvanceThe unit advances, bearing their shields to cover the unit's front, top, and flanks.
Shield WallShield WallThe shield wall is a tightly packed formation intended to defend in one direction. TurtleTurtleSoldiers stand in a tight defensive formation, using their shields to protect the front, flanks, and top.

Playstyle

  1. Good filler for tank-point / unique leadership cost. Completes good Rare comp
  2. Will surprise at how good they are at clearing cavalry. AdvanceAdvanceThe unit advances, bearing their shields to cover the unit's front, top, and flanks. into pure-attack mode
  3. Watch the build alts below for swap options (other -5% DMG reductions, block-break tankiness, etc.)

Attributes

Lvl 1 & 18

Basic

Health
6,616
Strength
35
Speed
5.2
Labour
4.9

Attack

Piercing damage
726
Piercing armour pen.
1,022

Defence

Piercing defence
335
Slashing defence
358
Blunt defence
98
Block
224
Block recovery
35

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

8 changes
  1. Source ↗
    • Fixed missing text in the [Demesne Spearmen] and [Spear Sergeants] Mastery.
  2. Source ↗
    • Veterancy description fix (descriptions were inconsistent with the actual effects): second node [Shoulder to Shoulder] at the bottom line. Before: Each level increases damage dealt by 12% while in a non-Dispersed formation. After: Each level increases piercing armour penetration by 12%, piercing damage by 12% and minimum damage dealt by 6% while in a non-Dispersed formation.
    • Veterancy description fix: final node at the bottom line. Before: Reduces damage taken by 5%. After: Reduces damage taken by 6%.
  3. Source ↗
    • Mastery node 1: Increased maximum health.
    • Mastery node 2: Increased slashing defense value.
    • Mastery node 3: Increased maximum health.
    • Mastery node 4: Increase piercing defense value.
    • Mastery node 5: [Straight Push] When in contact with an enemy, initiate an attack dealing triple damage.
    • Mastery node 6: Reduces damage received from Infantry Units.
    • Mastery node 7: Recover health when taking ranged damage.
    • Mastery node 8: [Pure Attack] increases damage by 50% and grants an additional attack.
  4. Source ↗
    • Reduced the cooldown of 'Pure Attack' to 13 seconds (was 17), increased armour penetration by 33% and reduced attack interval by 30%.
  5. Source ↗
    • Improving their initial health to 6,616 (was 5,742).
    • Removed their ability to switch weapons.
    • Added the new skill [Sacrifice]: They shoulder their shields and abandon blocking only to charge at the enemy at high speed, charging up a lunging strike to deal massive damage, then raise their shields once more.
  6. Source ↗
    • Resolved an issue where the Demesne Spearmen would lose their Advance skill after interacting with a supply point.
  7. Source ↗
    • Initial Health 4820 → 5522
    • Health/level 144 → 220
  8. Source ↗
    • Basic Piercing Defence has increased from 236 to 336.
    • Basic Slashing Defence has increased from 348 to 358.
    • Base HP has increased from 4400 to 4820.
    • Health increase per level has increased from 132 to 145.

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