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Demesne Arbalists portrait

← Units · Ranged

Demesne Arbalists

By Amya · Updated 2026-07-17

BT3 · MasteryRangedCrossbow
Where this unit shines, by fight type
Blob4/10
Flank1/10
Skirmish5/10
Duelling4/10
150Base Leadership
Leadership Doctrine
Standard-16% leadership126
Premium-10% leadership135

Veterancy Line what to spend your points on. Nodes unlock as the unit levels.

Recommended veterancyTop Line (do NOT take the last node), rest Bot Line

Hover or focus a node for detail.
Increases armour penetration by 5%.Max level 1
Increases weapons range by 9%.Max level 1
Each level increases critical value by 4%.Max level 2
Each level increases piercing damage by 2%.Max level 2
Each level increases armour penetration by 5%.Max level 3
Each level increases critical value by 4%.Max level 2
Increases rate of fire by 12%.Max level 1
Each level increases armour penetration by 7.5%.Max level 2
Increases rate of fire by 6%. Changes unit name to 'Elite Arbalists'.Max level 1
Each level increases ammo by 10%.Max level 2
Increases unit headcount by 3.Max level 1
Each level increases health by 3%.Max level 2
Each level increases rate of fire by 12%.Max level 2
Each level increases ammo by 10%.Max level 2
Each level increases piercing defence by 3%.Max level 2
Unlocks Close Shot. On activation the unit only attacks the closest enemies, and with greater accuracy.Max level 1
Holds position even if the enemy are close. Changes unit appearance. Changes unit name to 'Elite Arbalists'.Max level 1

Counters

  • Loses to: Units with Block or heavy anti range dmg
  • Struggles vs: Fast units like claymores
  • This unit counters: Cavs & anything that doesn’t have block

Skills & Formations

Suppressing FireSuppressing FireOrder the unit to fire on the designated area. Close ShotClose ShotThe unit only attacks the nearest enemies, with greater accuracy.
DispersedDispersedA loose formation that reduces unit vulnerability to ranged weapons. Three RanksThree RanksThe unit forms three ranks. Good for concentrating fire.

Playstyle

  1. Press 2 is your main spell, you NEED to press V every time before pressing 2, their IA is a bit special and will keep moving and attacking at the same time so just press V and insta 2 after
  2. Huge dmg drop-off. You need to be near the fights to have actual impact (their press 2 tho can have good range)
  3. Never overlap their spell with Double Shot. Do one then the other

Attributes

Lvl 1 & 18

Basic

Health
1,783
Strength
26
Speed
5
Labour
3.64

Attack

Piercing damage
1,528
Piercing armour pen.
1,868

Defence

Piercing defence
288
Slashing defence
352
Blunt defence
327

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.

12 changes
  1. Source ↗
    • [Piercing Bolts] additional piercing targets 2 → 1.
    • [Piercing Bolts] fire rate reduced by 16%.
    • Anti-enemy effect of Mastery nodes [Startle the Horses] and [Firepower] 400 points → 300 points.
  2. Source ↗
    • New Unit Mastery added.
    • Node 1: Increase Piercing Damage by 100 points.
    • Node 2: Increase shooting speed by 12%.
    • Node 3: Increase Piercing Damage by 100 points.
    • Node 4: Increase shooting speed by 12%.
    • Node 5: Gain skill: [Piercing Bolts], which allows crossbow bolts to pierce up to 2 additional targets and disrupt cavalry charges; damage decreases by 30% for each target pierced. (Does not coexist with other skills)
    • Node 6: Increase damage against cavalry by 400 points.
    • Node 7: Increase damage against melee units by 400 points.
    • Node 8: [Piercing Bolts] apply a 40% slow to cavalry, lasting 3 seconds.
  3. Source ↗
    • Fixed an issue where [Demesne Crossbowmen] and [Demesne Arbalists] can not deal damage with melee attacks.
  4. Source ↗
    • Fixed the abnormal rate of fire of [Demesne Arbalists] when equipped with the [Epic Impale Doctrine].
  5. Source ↗
    • Fixed an issue where the [Epic Impale Doctrine] caused the [Demesne Arbalists] to shoot through walls.
  6. Source ↗
    • Piercing Armor Penetration 1449 → 1869.
    • Leadership 180 → 160.
  7. Source ↗
    • Fixed a bug that when activating veteran tree's final stage, [Demesne Arbalists] will not attack in the melee mode after running out of ammo.
  8. Source ↗
    • Piercing Damage 1367 → 1529
  9. Source ↗
    • The unit tree nodes "Guild-Quality Arrows" and "Double-Wound String" now appear correctly when using Demesne Arbalists.
  10. Source ↗
    • Demesne Arbalists' damage upon hitting a second target is now 30%.
  11. Source ↗
    • Basic Piercing Damage has been reduced by 79 points.
    • Health increase per level has been decreased by 13.
  12. Source ↗
    • Fixed an error with Demesne Arbalists "The Hundred Paces" skill description (+9% to the shooting distance).

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