
← Units · Infantry
Alchemists
By Amya · Updated 2026-07-14
Where this unit shines, by fight type
Blob3/10
Flank1/10
Skirmish2/10
Duelling1/10
60Base Leadership
Leadership Doctrine
Standard-16% leadership50
Premium-10% leadership54
Veterancy Line what to spend your points on. Nodes unlock as the unit levels.
Recommended veterancy15 points Middle line, rest Bottom (Assembly, +2 soldiers)
Recommended, node maxedPartly filledHover or focus a node for detail.
Increases health by 3%Max level 1
Each level increases slashing damage by 5%Max level 3
Each level increases piercing damage by 5%Max level 3
Each level increases slashing armour penetration by 5%Max level 3
Each level increases piercing armour penetration by 5%Max level 3
Upon entering melee combat, grants a 20-second Oathbreaking effect, increasing damage dealt by 50% and reducing damage taken by 50%. This effect has a 1-minute cooldown.Max level 1
Each level increases piercing defence by 3%Max level 3
Increases blunt defence by 3%Max level 3
Each level increases slashing defence by 3%Max level 3
Each level increases health by 2%Max level 3
Each level increases movement speed by 4%Max level 3
Healing Hands cooldown is reduced by 10 seconds. Increases Alchemists' maximum health by 15% for the skill's duration.Max level 1
Reduces melee damage taken by 5%Max level 3
Every level reduces Blinding Smoke's cooldown by 5 secondsMax level 3
Each level reduces ranged damage taken by 5%Max level 3
Each level increases Blinding Smoke's max throw range by 3 metresMax level 3
Blinding Smoke is no longer affected by rain or snow and area of effect is increased by 20%Max level 1
Adds 2 more personnel to the unit.Max level 1
Skills & Formations
Playstyle
- Great to farm support point
- Heal allies decently
Doctrines
Highest level you can.
Mandatory
Top Pick
Vanguard Doctrine VEpicDrives special infantry units to charge ahead bravely.After each attack, Movement Speed is increased by 30% for 5 seconds.
Resist Arrow DoctrineEpicReduces damage taken from arrows by 100.Increases damage dealt to ranged units by 100.
Mobility Doctrine VEpicIncreases movement speed by 7% Unlocks Sprint: increases movement speed by 15% for 12 seconds.
Filler
Linebreaker Doctrine VEpicEvery 3 attacks greatly increases Block-Break effectiveness against enemy Units for 2s.
Epic Balance DoctrineEpicWhen unit health is above 50%, damage dealt is reduced by 4% and damage received is reduced by 6%; when unit health is below 50%, damage dealt is increased by 6% and damage received is increased by 4%.
Don’t put
- Any DMG Doctrines for obvious reasons
Tips & Tricks
- You can add linebreaker and there is an hidden trick to pop is after using 1 - V - Throwing Bomb
- Vanguard is put as Top Pick because pressing V is counted as attacking despite not hitting enemy, and so giving you free movement speed
Attributes
Lvl 1 & 18
Basic
- Health
- 3,347
- Strength
- 6
- Speed
- 5
- Labour
- 1.08
Attack
- Piercing damage
- 858
- Slashing damage
- 855
- Piercing armour pen.
- 815
- Slashing armour pen.
- 652
Defence
- Piercing defence
- 302
- Slashing defence
- 283
- Blunt defence
- 195
WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.
Balance history Official balance changes for this unit, newest first. Each entry's Source opens the real patch notes.
4 changes
Seasonal Challenges
32 quests
Tier 1 quests8 quests
- Use a trebuchet or knock down a ladder in 0/5 battles in any mode
- Earn a Troop Kill Score of 0/3,000.
- In Field or Siege battles of any type, get 0/40 silver badges or higher.
- Get 0/5 'Shatter the Ranks' badges in Field or Siege battles of any type.
- In Field or Siege battles of any type, you or your group member get 0/30 B+ or better rankings or 0/8 A+ or better rankings.
- Raise your hero up 0/8 levels.
- Win 0/7 Expeditions or Bandit Raids.
- Complete 0/8 Fief Quests.
Tier 2 quests8 quests
- You or your group collectively kills a total of 8 heroes in 0/6 Fieg brSiege battles of any type.
- Use artillery o kill 0/100 soldiers or 0/6 heroes in Field or Siege Battles of any type.
- Get the 'Hat-Trick' or 'A Deadly Century' badge in 0/6 Field or Siege Battles of any type.
- In Field or Siege Battles of any type, get a Troop Kill Score of 300 or higher with 0/12 units.
- Earn 40 capture points or interrupt a capture in 0/6 Field or Siege Battles of any type.
- Win 0/5 Raider Camps or Bandit Raids.
- Defeat a band of rebels 0/10 times in the open world.
- Complete 0/6 Deathmatches or get 8 hero kills/assists in 0/6 Field or Siege Battles of any type.
Tier 3 quests8 quests
- Knock over a ladder or acquire 15 capture points in 0/5 Field or Siege Battles of any type.
- In Field or Siege Battles of any type, get 0/40 badges of any quality or get 0/8 silver or better badges.
- Get a kill/death ratio of 1.5 or higher with any unit in 0/6 Field or Siege Battles of any type.
- Use Alchemists in 0/5 Field or Siege Battles of any type.
- You or your group collectively kills a total of 240 soldiers in Field or Siege Battles of any type.
- Complete 0/3 Free Battles or win 0/5 Field or Siege Battles of any type.
- Complete 0/10 Daily Quests.
- Raise your hero up 0/8 levels.
Tier 4 quests8 quests
- In Deathmatch, you or your group collectively kills a total of 0/30 heroes.
- Get an A rating or better in 0/6 Field or Siege Battles of any type.
- Earn any silver or higher badge in 0/6 Field or Siege Battles of any type.
- Get a Troop Kill Score of 400 or higher with any unit in 0/6 Field or Siege Battles of any type.
- You or your group collectively kills a total of 240 soldiers in Field or Siege Battles of any type.
- Defeat 0/1, 00 troops during Expeditions or Bandit Raids.
- Win 0/5 Raider Camps or Bandit Raids.
- Take part in 0/6 Territory War battles.
